**Next message:**Jonathan Rosenne: "RE: anyone recognise this?"**Previous message:**David Starner: "Re: PDUTR #27: Unicode 3.1"**Maybe in reply to:**Alex Bochannek: "Plane 1 Mathematical Alphanumerics and physical quantities."**Next in thread:**Alex Bochannek: "Re: Plane 1 Mathematical Alphanumerics and physical quantities."**Messages sorted by:**[ date ] [ thread ] [ subject ] [ author ] [ attachment ]**Mail actions:**[ respond to this message ] [ mail a new topic ]

Alex asked:

*>
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*> Question: Are Plane 1 Mathematical Alphanumerics intended to be used
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*> for expressing physical quantities?
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No.

*> Simple example: For force (F)
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*> should I use 0x46 or 0x1D439 since it is frequently typeset in
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*> italics?
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Use U+0046 and markup, *unless* you are doing extensive representation

of math *and* are making use of an implementation that represents

math with the mathematical alphanumerics.

--Ken

**Next message:**Jonathan Rosenne: "RE: anyone recognise this?"**Previous message:**David Starner: "Re: PDUTR #27: Unicode 3.1"**Maybe in reply to:**Alex Bochannek: "Plane 1 Mathematical Alphanumerics and physical quantities."**Next in thread:**Alex Bochannek: "Re: Plane 1 Mathematical Alphanumerics and physical quantities."**Messages sorted by:**[ date ] [ thread ] [ subject ] [ author ] [ attachment ]**Mail actions:**[ respond to this message ] [ mail a new topic ]

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