Re: Custom characters (was: Re: Private Use Area in Use)

From: William_J_G Overington <>
Date: Thu, 4 Jun 2015 09:46:05 +0100 (BST)

Chris expressed an idea, hypothetically starting:
> Characters are 64 bit.
The following posts might be helpful.
For 64 bits, or somewhere in that region, maybe just a few bits less, a longer sequence of high surrogate characters followed by a low surrogate character could possibly be used.
I did also find the following post.
I thought that I would mention it, though I cannot quite at the moment understand the issue.
William Overington
4 June 2015
Received on Thu Jun 04 2015 - 03:47:42 CDT

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