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Abstract

A Workshop on Mathematical Markup Language (MathML)

Douglas Lovell - IBM Research

Intended Audience: Software Engineer, Content Authors and Editors
Session Level: Intermediate

The tutorial provides a practical introduction to the W3C Mathematical Markup Language (MathML) 2.0 recommendation. The objective is to provide an understanding of the role and utility of the standard, to successfully write W3C MathML documents, and to efficiently navigate the available documentation and resources. An overview of applications for rendering, computing, and authoring MathML will be provided.

Participants will use one or more editors to mark-up example math expressions using MathML content and MathML presentation elements. They will use the IBM techexplorer hypermedia browser to view the results. The examples will cover the major components of MathML markup. Participants will learn which elements to use for what purpose, and how to properly nest elements to achieve desired results.

In order to follow interactively, please download either or both of:
http://www.w3.org/Amaya/ - the Amaya editor browser
http://www-4.ibm.com/software/network/techexplorer/ - the IBM techexplorer hypermedia browser.

The free introductory edition found at:
http://www-4.ibm.com/software/network/techexplorer/about/index.html#intro
contains a MathML display plug-in for Netscape.

A collection of examples is available as a 185k zip file.


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UnicodeIUC19
Unicode Standard Conference Board Past Conferences Call for Papers Sponsors Showcase
Registration Accommodation Travel Program Talks and Papers Next Conference
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