Re: Encoded rendering instructions (was Unicode's Mandate)

From: Doug Ewell (dewell@adelphia.net)
Date: Mon Mar 07 2005 - 23:56:30 CST

  • Next message: Asmus Freytag: "Re: Encoded rendering instructions (was Unicode's Mandate)"

    Kenneth Whistler <kenw at sybase dot com> wrote:

    > What *could* be appropriate for encoding as characters, from the
    > fields of paleography and epigraphy here, would be entire symbols
    > indicating quadrant damage -- in other words, some thematic take on
    > sets of quadrant symbols such as U+2596..U+259F, U+25E7, U+25E8,
    > U+25F0..U+25F3, etc, which might reflect use in text to *discuss*
    > glyph damage and lacunae, etc. This would be quite different from
    > trying to encode a bunch of format controls to actually make
    > the text *render* with damage and lacunae.

    Yeah. Something like the Ideographic Description characters, which
    describe the relative position of the component parts of a Han
    character. These could be used to describe the missing or damaged parts
    in a way that allows the researcher to visualize the glyph.

    I like it. Easy to implement, preserves the paleographic information
    Dean wants, doesn't require much from rendering engines.

    -Doug Ewell
     Fullerton, California
     http://users.adelphia.net/~dewell/



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