Accumulated Feedback on PRI #356

This page is a compilation of formal public feedback received so far. See Feedback for further information on this issue, how to discuss it, and how to provide feedback.

Date/Time: Thu Oct 12 15:36:08 CDT 2017
Name: David Corbett
Report Type: Error Report
Opt Subject: PRI #356: Extended_Pictographic is too broad

The proposed extension to Extended_Pictographic in http://www.unicode.org/Public/emoji//6.0/emoji-data.txt 
for forwards-compatibility includes some symbols that are not likely to ever be emoji.

U+2686 to U+2689 are technical symbols used in go notation. They are not pictographs, 
so it would not be appropriate to add this property to them, which implies that they 
might be emoji one day.

U+1F540 to U+1F545 and U+1F900 to U+1F90B are technical symbols used in 
Typicon notation. They are not pictographs, nor are they the kind of popular 
symbol that gets used as a dingbat.

Feedback above this line was reviewed in the October 2017 UTC meeting.

Date/Time: Thu Nov 16 18:32:05 CST 2017
Name: Seigo Nonaka
Report Type: Public Review Issue
Opt Subject: PRI #356: Design Guidelines of unsupported emoji sequence

The proposed example of the indication for the unsupported emoji sequence located at the 
end of the "Section 2. Design Guidlines".

All of the examples, Cartouche, Stacked, Stacked Cartouche, Small Trailing, Bridging 
are not easy to implement in the major text layout engines. They may be technically 
possible but at least it is hard to implement on Android framework.

Please reconsider to include the current behavior, just shows an individual emoji, 
as an option of the unsupported emoji sequence indication.

Date/Time: Fri Dec 8 17:59:08 CST 2017
Name: Joel Bradshaw
Report Type: Public Review Issue
Opt Subject: Blonde hair explanation in UTS #51

Hello,

I am excited about many of the changes in the most recent UTS #51 draft,
particularly those regarding guidelines around generic skin tone and gender.

I have a suggestion that is in line with other changes in this draft:
section 2.2 "Diversity", below the now-removed "gray as the generic skin
tone" illustration, contains the following wording:

"...dark hair is generally regarded as more neutral because people of every
skin tone can have black (or very dark brown) hair."

I recommend changing this to something similar to:

"...because black (or very dark brown) hair is widespread among people of
every skin tone."

The previous wording is suboptimal because it implies that some skin tones
*can't* have blond hair. While blonde hair is more common among some skin
tones than others, there are all kinds of variations, and I believe it does
occur with varying frequency in all skin tones. There are even populations
that very commonly have both dark Fitzpatrick-V skin and blonde hair, such
as Aboriginal Australians[1].

Thanks for all the good work,

Joel Bradshaw

[1] https://en.wikipedia.org/wiki/Blond#Geographic_distribution

Date/Time: Sat Dec 9 07:01:50 CST 2017
Name: Charlotte Buff
Report Type: Public Review Issue
Opt Subject: PRI #356: Standardizing Hair Style and Direction Modifier Syntax

The latest draft of UTS #51 introduces two new tools for modifying emoji:
Hair style and direction. These are realized with ZWJ sequences, so as usual
the UTC intends to publish a list of combinations that are recommended for
general interchange. However, these two mechanisms are clearly meant to be
generic and extensible by vendors or private persons, so it is useful to
define the proper syntax even when not all possible options are ever going
to be RGI. In particular, the UTC should define the exact ordering of
modifiers.

A fixed order is bound to break backwards compatibility with older sequences
eventually in some way or form, but we should not desperately try to
preserve archaic fallback display if it means weโ€™re getting idiosyncratic
specifications and interoperability issues in return. Consider the two emoji
RUNNER and DANCER. RUNNER is an obvious candidate for directional sequences
and DANCER with different hair styles could be very popular with users, so
we might hypothetically include the following two sequences as RGI:

	โ€ข Runner Pointing Right: ๐Ÿƒโ€โžก๏ธ (RUNNER, ZWJ, BLACK RIGHTWARDS ARROW, VS16)
	โ€ข Dancer with Red Hair: ๐Ÿ’ƒโ€๐Ÿฆฐ (DANCER, ZWJ, EMOJI COMPONENT RED HAIR)

Later, however, there could also be calls for the inverse: RUNNER with hair
style and DANCER with direction. Naturally, both modifiers can be present on
the same emoji at the same time, but if we try to preserve the sequences we
have already added and simply push all additional modifiers to the end of
the stack we get the following situation:

	โ€ข Runner with Red Hair, Pointing Right: ๐Ÿƒโ€โžก๏ธโ€๐Ÿฆฐ (RUNNER, ZWJ, BLACK RIGHTWARDS ARROW, VS16, ZWJ, EMOJI COMPONENT RED HAIR)
	โ€ข Dancer with Red Hair, Pointing Right: ๐Ÿ’ƒโ€๐Ÿฆฐโ€โžก๏ธ (DANCER, ZWJ, EMOJI COMPONENT RED HAIR, ZWJ, BLACK RIGHTWARDS ARROW, VS16)

Devices that support the older sequences but not the newer ones will see
acceptable fallback display โ€“ a right-pointing runner followed by a hair
modifier, and a ginger dancer followed by an arrow โ€“ but the underlying
codepoints are inconsistent and unpredictable. One emoji has the arrow
before the hair and the other has the hair before the arrow. If we also add
gender modifiers into the mix there are already six technically valid
arrangements of modifiers, all of them identical in appearance but none of
them equivalent under any Unicode process.

The canonical ordering should try to group similar modifiers together while
also producing sensible fallback behaviour if an end user does not have
support for the full sequence. In my opinion the ideal order of modifiers is
as follows:

	โ€ข Skin tone, hair style, gender/profession, direction

Skin tone and hair style both affect physical appearance, so they should
form one contiguous group. They must come before all others because
Fitzpatrick modifiers always directly succeed their base character. Next up
are gender modifiers and emoji used in professional sequences (e.g. ๐ŸŒพ in
๐Ÿ‘จโ€๐ŸŒพ) since those also affect the fundamental appearance of the person, but
not anything about their body. Direction should be last because it makes the
least significant changes. Everyone would recognize horizontally mirrored
versions of the same symbol as indeed representing the same concept.

Using this approach arbitrarily complex combinations can be build up without
different vendors potentially using different sequences to encode the same
emoji:

	โ€ข ๐Ÿƒ (RUNNER)
	โ€ข ๐Ÿƒ๐Ÿพ (RUNNER, EMOJI MODIFIER FITZPATRICK TYPE-5)
	โ€ข ๐Ÿƒ๐Ÿพโ€๐Ÿฆณ (RUNNER, EMOJI MODIFIER FITZPATRICK TYPE-5, ZWJ, EMOJI COMPONENT WHITE HAIR)
	โ€ข ๐Ÿƒ๐Ÿพโ€๐Ÿฆณโ€โ™‚๏ธ (RUNNER, EMOJI MODIFIER FITZPATRICK TYPE-5, ZWJ, EMOJI COMPONENT WHITE HAIR, ZWJ, MALE SIGN, VS16)
	โ€ข ๐Ÿƒ๐Ÿพโ€๐Ÿฆณโ€โ™‚๏ธโ€โžก๏ธ (RUNNER, EMOJI MODIFIER FITZPATRICK TYPE-5, ZWJ, EMOJI COMPONENT WHITE HAIR, ZWJ, MALE SIGN, VS16, ZWJ, BLACK RIGHTWARDS ARROW, VS16)

Note that the hair (๐Ÿฆณ) comes before the gender (โ™‚๏ธ), even though the
gendered sequence โ€˜๐Ÿƒ+๐Ÿพ+โ™‚๏ธโ€™ was added to Unicode first. An older application
that is unaware of hair modifiers will thus not be able to form a male
runner but rather cancel the ligature after the Fitzpatrick character, but
in exchange for that the fallback rendering is much clearer. Consider a
farmer with default hair and with curly hair. The canonical sequence order
proposed here is as follows:

	โ€ข ๐Ÿ‘ฉโ€๐ŸŒพ (WOMAN, ZWJ, EAR OF RICE)
	โ€ข ๐Ÿ‘ฉโ€๐Ÿฆฑโ€๐ŸŒพ (WOMAN, ZWJ, EMOJI COMPONENT CURLY HAIR, ZWJ, EAR OF RICE)

The second example wonโ€™t look like a farmer unless the curly-haired sequence
is explicitly supported, but in fully unconnected form the meaning can be
deduced. โ€œIt is a woman. After the woman is some curly hair in a dashed box,
so itโ€™s probably meant to be a woman with curly hair. After that is a rice
plant, so maybe itโ€™s supposed to be a curly-haired woman who does something
with rice.โ€ If instead we tried to preserve the pre-existing sequence โ€˜๐Ÿ‘ฉ+๐ŸŒพโ€™
under all circumstances and tacked the hair (or any other modifier) onto the
end of the sequence, the curly hair would follow the rice plant (๐Ÿ‘ฉ๐ŸŒพ๐Ÿฆฑ), which
is a nonsensical construct and most likely harder to interpret for users who
donโ€™t know how the ZWJ process functions. Imagine if Fitzpatrick modifiers
worked the same way in ZWJ sequences: ๐Ÿ‘ฉ๐ŸŒพ๐Ÿฝ instead of ๐Ÿ‘ฉโ€Œ๐Ÿฝ๐ŸŒพ.

If new kinds of modifiers are ever added in the future, their position in
the modifier stack should also be determined according to their function.
For example, letโ€™s say we add an eye colour modifier. In sequences it should
come after hair style rather than at the very end because eye colour is a
physical characteristic of the human body and all body modifiers should stay
together.

There are no expectations that any of this stuff is ever going to be RGI,
but the beauty of ZWJ sequences is that they are not bound by the limits of
the Unicode standard. Microsoftโ€™s Segoe font includes over fifty thousand
family emoji; I wouldnโ€™t put it past them to also add interchangeable hair
pieces to a wide array of characters, or allow the mirroring of each and
every asymmetrical emoji there is. Besides, anyone can design and distribute
their own fonts relatively easily nowadays. Itโ€™s better to set clear
guidelines now than having to deal with the fallout of mutually incompatible
systems cropping up all over the place because the specifications were too
vague.

Feedback above this line was reviewed in the January 2018 UTC meeting.

Date/Time: Fri Jan 26 20:22:20 CST 2018
Name: Mathias Bynens
Report Type: Error Report
Opt Subject: UTR51 bug

(Note: This was sent to the emoji subcommittee already.)

Even the latest draft of UTR51 says `Emoji_Combining_Keycap_Sequence`. It
should be `Emoji_Keycap_Sequence` instead (assuming `emoji-sequences.txt` is
correct).

Date/Time: Fri Jan 26 20:24:19 CST 2018
Name: Mathias Bynens
Report Type: Error Report
Opt Subject: Bug in https://unicode.org/Public/emoji/5.0/emoji-sequences.txt

(Note: This was sent to the emoji subcommittee already.)


https://unicode.org/Public/emoji/5.0/emoji-sequences.txt

#   type_field: any of {Emoji_Combining_Sequence, Emoji_Flag_Sequence, Emoji_Modifier_Sequences}

`Emoji_Modifier_Sequences` should be `Emoji_Modifier_Sequence`

Date/Time: Sun Jan 28 03:38:12 CST 2018
Name: Asif Ansari
Report Type: Error Report
Opt Subject: Problem With Emoticon/Emoji

(Note: This was sent to the emoji subcommittee already.)

Team,

I spotted a major issue with the emoticon used as Neutral-Gender.
For Example,

[No.780	U+1F646		Person Gesturing OK]

The Emoticon used is same as used for the Female Gender.

Another Example,

[834	U+1F647		person bowing]

Here, the emoticon used is same as Male gender.

I recommend using a minimal Emoticon for them not the Round 3d one. With no
facial hair or character that will represent a male of female.

Hope you find this Feedback Valuable.
Asif Ansari

Date/Time: Sat Feb 17 08:07:35 CST 2018
Name: Charlotte Buff
Report Type: Public Review Issue
Opt Subject: Emoji 11.0: Sorting Position of Hair Components

In the charts for Emoji 11.0 (https://www.unicode.org/emoji/charts/emoji-
list.html), the four hair components are sorted amongst the regular emoji
(No. 1539โ€“1542, between ๐Ÿ‘ƒ๐Ÿฟ and ๐Ÿ‘ฃ), but none of the other emoji components
(Fitzpatrick modifiers, keycap bases, regional indicators, VS16, ZWJ, tags,
and Combining Enclosing Keycap) are. Since the hair characters mean nothing
on their own and are unusable as independent emoji, they should not be
included in the main list. Either that or all the other emoji components, or
at the very least just the Fitzpatrick modifiers and regional indicator
symbols, should be added to the table as well.

Date/Time: Wed Feb 28 04:22:57 CST 2018
Name: Christoph Pรคper
Report Type: Public Review Issue
Opt Subject: UTS#51 Animal Emoji Glyph Choice

Emoji 11.0 is about to describe Emoji ZWJ Sequences to indicate glyph
direction in general without recommending any specific sequences yet.
http://unicode.org/reports/tr51/proposed.html#Direction The reasoning for
this new capability is mainly to reduce miscommunication caused by different
glyph designs (which vendors are free to choose) and to add new syntactic
freedom for authors writing emoji sequences either left to right or right to
left.

Emoji glyphs differ in other regards as well. 

One common instance is the style of animal emojis that neither have "FACE"
in their UCD name nor have, for legacy reasons, a counterpart that does:
Some vendors choose to display them as head or bust portraits while others
show the complete body, e.g. several birds have always been head-only in
Apple's emoji sets and Apple even sorts animal emojis in their GUI picker by
their design choice. Other than that, this only affects mammals.

I therefore propose that UTS#51 also adds a general description of Emoji ZWJ
Sequences to choose between facial and body glyphs. I suggest ๐Ÿ‘ค U+1F464 Bust
in Silhouette as the right-hand component for portraits, but I do not have a
good suggestion for full body sequences. (๐Ÿพ U+1F43E Paw Prints kind of works
because it indicates that the feet, if the animal has any, should be
visible, but it could also be interpreted as a sequence describing the
prints left by the animal.) Perhaps full body rendering could simply be
specified as the default (rendering many current implementations non-
conforming).

The animal emoji characters that have "FACE" in their UCD names but no
counterpart without it are:

- U+1F438 ๐Ÿธ FROG FACE
- U+1F439 ๐Ÿน HAMSTER FACE
- U+1F43A ๐Ÿบ WOLF FACE
- U+1F43B ๐Ÿป BEAR FACE (except U+1F9F8 TEDDY BEAR in Unicode 11.0)
- U+1F43C ๐Ÿผ PANDA FACE
- U+1F981 ๐Ÿฆ LION FACE
- U+1F984 ๐Ÿฆ„ UNICORN FACE
- U+1F98A ๐ŸฆŠ FOX FACE
- U+1F992 ๐Ÿฆ’ GIRAFFE FACE
- U+1F993 ๐Ÿฆ“ ZEBRA FACE

The final two of those, Giraffe and Zebra, are shown with full body in some
implementations. The following list shows animal emojis that have been shown
as face-only by one vendor or another, but are lacking "FACE" in their UCD
names. I'm not sure whether my selection is exhaustive.

- U+1F414 ๐Ÿ” CHICKEN (contrasted with U+1F413 ๐Ÿ“ ROOSTER)
- U+1F417 ๐Ÿ— BOAR
- U+1F424 ๐Ÿค BABY CHICK (contrasted with U+1F425 ๐Ÿฅ FRONT-FACING BABY CHICK)
- U+1F426 ๐Ÿฆ BIRD
- U+1F427 ๐Ÿง PENGUIN
- U+1F42A ๐Ÿช DROMEDARY CAMEL (contrasted with U+1F42B ๐Ÿซ BACTRIAN CAMEL)
- U+1F989 ๐Ÿฆ‰ OWL
- U+1F98C ๐ŸฆŒ DEER
- U+1F98D ๐Ÿฆ GORILLA
- U+1F98F ๐Ÿฆ RHINOCEROS
- U+1F995 ๐Ÿฆ• SAUROPOD
- U+1F996 ๐Ÿฆ– T-REX

Finally, U+1F987 ๐Ÿฆ‡ BAT is a special case in that it is shown upside down in
some implementations because bats often hang from the ceiling.

Furthermore, some animals are sexually dimorphic, i.e. males and females
look considerably different. For many of those, one sex is much more iconic,
usually the male. For some animals, Unicode includes an emoji with a
specific sex (e.g. ROOSTER, RAM) and an alternative with an unspecified or
only an implied sex (CHICKEN, SHEEP instead of HEN, EWE). Only COW and OX
make an explicit pair. UTS#51 should mention that vendors may apply
established Emoji ZWJ Sequences with U+2640 VENUS and U+2642 MARS as right-
hand part to these, and should make the default glyph as neutral as
possible. Emojis affected are at least:

- U+1F410 ๐Ÿ GOAT
- U+1F417 ๐Ÿ— BOAR
- U+1F984 ๐Ÿฆ„ UNICORN FACE (maybe)
- U+1F981 ๐Ÿฆ LION FACE
- U+1F983 ๐Ÿฆƒ TURKEY
- U+1F986 ๐Ÿฆ† DUCK
- U+1F98C ๐ŸฆŒ DEER

The authors of UTS#51 could then also add a recommendation to make all those
new choices available via the same mechanism skin tone or gender choices are
made for human-like emojis, i.e. usually a popup. This would work regardless
how the difference is actually encoded, i.e. as separate code points or as a
sequence.

Date/Time: Tue Mar 6 18:49:25 CST 2018
Name: Ken Lunde
Report Type: Public Review Issue
Opt Subject: PRI #356 (UTS #51) Feedback

Per the "What are emoji?" FAQ item, please change "็ตต (e โ‰… picture) ๆ–‡ (mo โ‰… writing) ๅญ— (ji โ‰… character)" 
in Section 1 to "็ตต (e โ‰… picture) + ๆ–‡ๅญ— (moji โ‰… written character)." See:

https://www.unicode.org/faq/emoji_dingbats.html#1

็ตต + ๆ–‡ๅญ— is the correct way to segment the Japanese word ็ตตๆ–‡ๅญ—.

Date/Time: Tue Apr 10 00:50:37 CDT 2018
Name: Marius Spix
Report Type: Error Report
Opt Subject: PRI #356: Special consideration regarding U+1F46F WOMAN WITH BUNNY EARS

In section โ€ž2.2.1 Multi-Person Groupingsโ€œ it should be mentioned that there
are currently two implementations of U+1F46F WOMAN WITH BUNNY EARS. The
first one shows only the face of one person, the second one shows two
persons dancing. Currently the gender and skin colors is applied to both
persons. The latter variant should be avoided, that the default
representation shows only a single person (either the face only or the whole
body). If a vendor decides to show two dancing people with bunny ears in a
single glyph, a ZWJ sequence may be used.

Example:
U+1F46F U+1F3FE U+200D U+2642 U+FE0F U+200D U+1F46F U+1F3FB U+200D
U+2640 U+FE0F (๐Ÿ‘ฏ๐Ÿพโ€โ™‚๏ธโ€๐Ÿ‘ฏ๐Ÿปโ€โ™€๏ธ), which means โ€žman with bunny ears with medium
skin tone partying with woman with bunny ears with light skin toneโ€œ

Date/Time: Wed Apr 11 09:02:06 CDT 2018
Name: Charlotte Buff
Report Type: Public Review Issue
Opt Subject: PRI #356: Use of Incorrect CLDR Short Names

In section 2.1 of UTS #51, U+1F574 is referred to as โ€˜man in business suit 
levitatingโ€™, but its CLDR short name is โ€˜man in suit levitatingโ€™ according 
to the latest charts.

In section 2.2.1, U+1F931 is referred to as โ€˜woman breast feedingโ€™, but its 
CLDR short name is โ€˜breast-feedingโ€™.

The UTC should consider always using the stable character names instead of 
volatile short codes as identifiers in UTS #51 to prevent discrepancies like 
these from happening in the future.

Date/Time: Tue Apr 17 08:59:49 CDT 2018
Name: Christoph Pรคper
Report Type: Public Review Issue
Opt Subject: PRI 356 Emoji disambiguation sequences

Amending my earlier comments on this, there are some other categories of
emojis that a) are, b) have been or c) could likely be represented
differently on different platforms. I'm proposing to specify general
sequences to distinguish them as well, without recommending specific
sequences for general interchange just yet.

Sports
------

Several sports are represented in emojis just by the ball (or similar
object) used, others include the stick (or other tool) to drive the "ball"
or they show the goal or a person playing the sport in typical gear.

The UCD names or original sample glyphs for the basketball, tennis, golf and
billiard emojis (and possibly others) suggest additional details, but are
sometimes shown as just a single ball.

- ๐Ÿ€ U+1F3C0 BASKETBALL AND HOOP:  
  ball only on Apple, Whatsapp, Facebook, Twitter, LG; 
  Google and Emojione since 2017, Microsoft since 2016, Samsung since 2018
- ๐ŸŽพ U+1F3BE TENNIS RACQUET AND BALL:  
  ball only on Apple, LG, Whatsapp, Twitter; 
  Facebook before 2017, Emojione before 2016
- โ›ณ U+26F3 FLAG IN HOLE (๐ŸŒ๏ธ U+1F3CC GOLFER)  
  ball only on Apple before 2011
- ๐ŸŽฑ U+1F3B1 BILLIARDS  
  ball only on Apple, Whatsapp, Facebook, Twitter, Emojione; 
  Google and Microsoft since 2016, Samsung since 2018

U+1F939 JUGGLING, on the other hand, is most often shown as a person
(applicable to skin tone and gender specification) juggling, not just as
balls flying through the air. The only exceptions are Facebook and Twitter
before late 2016.

I'd like to suggest Emoji ZWJ Sequences with

1. โšฝ U+26BD SOCCER BALL as a fixed right-hand part to indicate item-only glyphs,
2. either ๐Ÿฅ… U+1F945 GOAL NET or ๐Ÿšฉ U+1F6A9 TRIANGULAR FLAG ON POST or ๐ŸŽฏ U+1F3AF DIRECT HIT as a fixed right-hand part to indicate target or ball and target glyphs,
3. โ›น๏ธ U+26F9 PERSON WITH BALL (with optional characters for skin tone and gender following it) as a fixed left-hand part to indicate player glyphs,
4. ๐Ÿ› ๏ธ U+1F6E0 HAMMER AND WRENCH as a fixed right-hand part to indicate driving tool glyphs,
5. ๐Ÿ—บ๏ธ U+1F5FA WORLD MAP as a fixed right-hand part to indicate playing field, table or board glyphs.

Since 4. and 5. have not much of an established use case, they are of minor
importance. (Also, their determiner may seem rather arbitrary.) Again, this
is only asking for describing these as general mechanisms, not for
recommending specific sequences.

Emotions
--------

There is a number of mostly first-generation emojis that has always been
recognized as being used to visually describe feelings and emotions in
Western comics or Eastern mangas or classic emoticons composed of mostly
characters from the Basic Latin block. They were therefore anticipated to be
used the same way in emoji sequences. Many of them frequently are used like
that indeed. Some proposed facial emojis (e.g. from L2/16-313/314 and
L2/17-244/245) have been rejected on the grounds that they could reasonably
well be represented by sequences of existing emojis.

UTS#51 should explicitly name these components. Vendors should feel free
(but not forced) to add them as right-hand parts in ligatures with either a
generic face emoticon (most likely โ˜บ๏ธ U+263A WHITE SMILING FACE) or a
semantically more appropriate one. I suggest to list the following:

### Symbols

- โœจ U+2728 SPARKLES 'amazed, dazzled'
- โค๏ธ U+2764 HEAVY BLACK HEART 'liking', `<3`
- ๐Ÿ’” U+1F494 BROKEN HEART 'heartbroken, sad, disappointed', `</3`
- ๐Ÿ’ž U+1F49E REVOLVING HEARTS 'loving'
- ๐Ÿ’  U+1F4A0 DIAMOND SHAPE WITH A DOT INSIDE 'cute, kawai'
- ๐Ÿ’ข U+1F4A2 ANGER SYMBOL 'angry'
- ๐Ÿ’ค U+1F4A4 ZZZ 'sleeping, tired'
- ๐Ÿ’ฅ U+1F4A5 COLLISION SYMBOL 'exploding', 'baffled'
- ๐Ÿ’ซ U+1F4AB DIZZY SYMBOL 'dizzy, dazed'
- ๐Ÿ’ฌ U+1F4AC SPEECH BALLOON 'speaking, talking'
- ๐Ÿ’ญ U+1F4AD THOUGHT BALLOON 'thinking', `.oO()`
- ๐Ÿ—ฏ๏ธ U+1F5EF RIGHT ANGER BUBBLE 'shouting'

### Objects

- โšก U+26A1 HIGH VOLTAGE 'electric, charged', '(super) charged'
- โ˜ ๏ธ U+2620 SKULL AND CROSSBONES 'dead', 'poisonous, poisoned'
- โš™๏ธ U+2699 GEAR 'working, busy', 'tinkering'
- โ„๏ธ U+2744 SNOWFLAKE 'cold, freezing'
- ๐ŸŒก๏ธ U+1F321 THERMOMETER 'sick, fever': variants of U+1F912
- ๐Ÿ’ก U+1F4A1 ELECTRIC LIGHT BULB 'idea, inventive'
- ๐Ÿ’ฃ U+1F4A3 BOMB 'explosive, angry', `o~*`, `@=`
- ๐Ÿ’ฆ U+1F4A6 SPLASHING SWEAT SYMBOL 'sweating', 'spitting', `"`
- ๐Ÿ’ง U+1F4A7 DROPLET 'tear, crying', 'drooling', `'`
- ๐Ÿ’จ U+1F4A8 DASH SYMBOL 'moving, running', 'steaming, farting'
- ๐Ÿ”ฅ U+1F525 FIRE 'hot, burning'
- ๐Ÿšฌ U+1F6AC CIGARETTE 'smoking', `==~`

### Body parts and headwear

- ๐Ÿ‘… U+1F445 TONGUE 'tongue stuck out': variants of ๐Ÿ˜› U+1F61B etc. `:-P`
- ๐Ÿ‘‘ U+1F451 CROWN 'crowned, royal', 'best'
- ๐Ÿ‘“ U+1F453 GLASSES 'nerdy': variants of ๐Ÿค“ U+1F913 `8-)`
- ๐Ÿ’‹ U+1F48B KISS MARK 'kissed', 'blushing', 'kissing': variants of ๐Ÿ˜— U+1F617 etc. `:-*`
- ๐Ÿ•ถ๏ธ U+1F576 SUNGLASSES 'cool': variants of ๐Ÿ˜Ž U+1F60E `B-)`

### Hand gestures

- โ˜๏ธ U+261D WHITE UP POINTING INDEX 'shush', 'loser sign', 'nose picking'
- โœŒ๏ธ U+270C VICTORY HAND 'watching you', 'peace'
- โœ‹ U+270B RAISED HAND 'stop', 'talk to the hand'
- ๐Ÿ‘Œ U+1F44C OK HAND SIGN 'okay', 'small', 'meditating'
- ๐Ÿ’ช U+1F4AA FLEXED BICEPS 'strong', 'enduring', 'show-off'
- ๐Ÿค˜ U+1F918 SIGN OF THE HORNS 'rock on'
- ๐Ÿคš U+1F91A RAISED BACK OF HAND 'cover', 'slap'
- ๐Ÿคž U+1F91E HAND WITH INDEX AND MIDDLE FINGERS CROSSED 'promising, swearing', 'wishing luck'

Signs
-----

A handful of emojis have been represented by a button or traffic sign design
by some vendors, but by a more pictorial glyph by others. In one case, i.e.
Potable Water, some vendors changed from sign to picture while others
changed in the opposite direction. It could be beneficial to have a method
recommended that would discern the two approaches, but I have no good
suggestion for it; it would be handy if there was a generic button/sign
emoji available for this use case.

- ๐ŸŽฆ U+1F3A6 CINEMA
- ๐Ÿง U+1F3E7 AUTOMATED TELLER MACHINE
- ๐Ÿšฐ U+1F6B0 POTABLE WATER SYMBOL

Some object emojis come paired with a negated prohibition sign: Alarm Bell, Walking, Biking, Drinking Water, Smoking. 

- ๐Ÿ”• U+1F515 BELL WITH CANCELLATION STROKE
- ๐Ÿ”” U+1F514 BELL

- ๐Ÿšท U+1F6B7 NO PEDESTRIANS
- ๐Ÿšถ U+1F6B6 PEDESTRIAN

- ๐Ÿšณ U+1F6B3 NO BICYCLES
- ๐Ÿšฒ U+1F6B2 BICYCLE

- ๐Ÿšฑ U+1F6B1 NON-POTABLE WATER SYMBOL
- ๐Ÿšฐ U+1F6B0 POTABLE WATER SYMBOL

- ๐Ÿšญ U+1F6AD NO SMOKING SYMBOL
- ๐Ÿšฌ U+1F6AC SMOKING SYMBOL

Littering is the only pair consistently represented by a prohibition and a guidance sign.

- ๐Ÿšฏ U+1F6AF DO NOT LITTER SYMBOL
- ๐Ÿšฎ U+1F6AE PUT LITTER IN ITS PLACE SYMBOL

The Loudspeaker is a special case in that it has four states overall. 

- ๐Ÿ”‡ U+1F507 SPEAKER WITH CANCELLATION STROKE
- ๐Ÿ”ˆ U+1F508 SPEAKER
- ๐Ÿ”‰ U+1F509 SPEAKER WITH ONE SOUND WAVE
- ๐Ÿ”Š U+1F50A SPEAKER WITH THREE SOUND WAVES

The Mobile Phone also has two additional, related states.

- ๐Ÿ“ต U+1F4F5 NO MOBILE PHONES
- ๐Ÿ“ฑ U+1F4F1 MOBILE PHONE
- ๐Ÿ“ด U+1F4F4 MOBILE PHONE OFF
- ๐Ÿ“ณ U+1F4F3 VIBRATION MODE

The Adult Only emoji is the only prohibition sign without an obvious counterpart.

- ๐Ÿ”ž U+1F51E NO ONE UNDER EIGHTEEN SYMBOL
- ๐Ÿšธ U+1F6B8 CHILDREN CROSSING

To make these and some others into road signs according to the Vienna
Convention, they could be used as determiners in a sequence with two obvious
existing emojis, but it is less obvious which component should go to the
left and which to the right-hand side of the sequence. For prohibitions,
UTS#51 used to recommend U+20E0 COMBINING ENCLOSING CIRCLE BACKSLASH'
instead, but the general trend is to use only existing emoji characters in
sequences with other emojis.

- ๐Ÿšซ U+1F6AB PROHIBITED
- ๐Ÿ”ต U+1F535 BLUE CIRCLE

Other
-----

Finally, an emoji whose different renditions on platforms may have severe
consequences is the Pistol emoji. Some vendors show it as a toy gun, scifi
weapon or water pistol, while others display a more realistic firearm. To
complicate matters, Microsoft switched towards a lethal weapon in 2016,
while Apple (2016), Samsung and Twitter (both 2018) switched towards a toy,
which makes it even a backwards compatibility issue within a single
platform. Unless Unicode intends to encode a distinct Water Pistol emoji
rather soon, I suggest to use sequences with components listed in the
Emotions section, e.g. ๐Ÿ”ซโ€๐Ÿ’ฆ or ๐Ÿ”ซโ€๐Ÿ’ง. Unlike all other sequences in this
document, those are not generic but specific sequences that should be
recommended for general interchange.

- ๐Ÿ”ซ U+1F52B PISTOL

Date/Time: Tue Apr 24 02:23:09 CDT 2018
Name: Peter Edberg
Report Type: Public Review Issue
Opt Subject: PRI #356: Proposed change to ED-15a

The proposed addition to definition ED-15a introduces more parser complexity 
(combining 2 emoji mechanisms) without a clear benefit. With respect to the 
suggested example: if tag sequences are extended to support representing 
arbitrary emoji from an external registry, such things (with variable levels 
or support) would seem to be bad candidates for inclusion in a standardized 
ZWJ sequence; and if arbitrary emoji are available, why would a ZWJ sequence 
be needed anyway? Are there other use cases envisioned for this mechanism?

Date/Time: Sun Apr 29 09:08:09 CDT 2018
Name: Nobuoka Yuya
Report Type: Error Report
Opt Subject: Little fix for UTS #51 (Unicode Emoji)

Hi, I'm software developer in Japan.

UTS #51 ( https://www.unicode.org/reports/tr51/proposed.html ) says :

> > The word emoji comes from the Japanese:
> > ็ตต (e โ‰… picture) ๆ–‡ (mo โ‰… writing) ๅญ— (ji โ‰… character). 

Although ใ€Œๅญ—ใ€ means โ€œcharacterโ€, however, ใ€Œๆ–‡ๅญ—ใ€ also means โ€œcharacterโ€ in
Japanese. See https://ejje.weblio.jp/content/%E6%96%87%E5%AD%97 or
https://www.nihongomaster.com/dictionary/entry/48636/moji-monji .

In the context of ใ€Œ็ตตๆ–‡ๅญ—ใ€, the following description is correct :

> > ็ตต (e โ‰… picture) ๆ–‡ๅญ— (moji โ‰… character)

Thanks.