|Authors||Mark Davis (email@example.com)|
This document describes specifications for recommended defaults for the use of Unicode in the definitions of identifiers and in pattern-based syntax. It incorporates the Identifier section of Unicode 4.0 (somewhat reorganized) and a new section on the use of Unicode in patterns. As a part of the latter, it presents recommended new properties for addition to the Unicode Character Database.
This document has been approved by the Unicode Technical Committee for public review as a Draft Unicode Standard Annex. Making this document available for public review does not imply endorsement by the Unicode Consortium. This is a draft document which may be updated, replaced, or superseded by other documents at any time. This is not a stable document; it is inappropriate to cite this document as other than a work in progress.
A Unicode Standard Annex (UAX) forms an integral part of the Unicode Standard, but is published as a separate document. The Unicode Standard may require conformance to normative content in a Unicode Standard Annex, if so specified in the Conformance chapter of that version of the Unicode Standard. The version number of a UAX document corresponds to the version number of the Unicode Standard at the last point that the UAX document was updated.
Please submit corrigenda and other comments with the online reporting form [Feedback]. Related information that is useful in understanding this document is found in References. For the latest version of the Unicode Standard see [Unicode]. For a list of current Unicode Technical Reports see [Reports]. For more information about versions of the Unicode Standard, see [Versions].
Note to reviewers:
Section 2 would eventually supersede Section 5.15 Identifiers from The Unicode Standard 4.0.
Section 5 would replace Annex 7 in UAX #15.
A common task facing an implementer of the Unicode Standard is the provision of a parsing and/or lexing engine for identifiers. To assist in the standard treatment of identifiers in Unicode character-based parsers, a set of specifications is provided here as a recommended default for the definition of identifier syntax. These guidelines are no more complex than current rules in the common programming languages, except that they include more characters of different types.
In addition, this document provides a proposed definition of a set of properties for use in defining stable pattern syntax: syntax that is stable over future versions of the Unicode Standard.
The following describes the possible ways that an implementation can claim conformance to this technical standard.
An implementation claiming conformance to this specification at any Level
shall identify the version of this specification and the version of the Unicode Standard.
An implementation claiming conformance to Level 1 of this specification shall describe which of the following it observes:
The formal syntax provided here is intended to capture the general intent that an identifier consists of a string of characters that begins with a letter or an ideograph, and then includes any number of letters, ideographs, digits, or underscores. Each programming language standard has its own identifier syntax; different programming languages have different conventions for the use of certain characters from the ASCII range ($, @, #, _) in identifiers. To extend such a syntax to cover the full behavior of a Unicode implementation, implementers need only combine these specific rules with the syntax provided here.
<identifier> := <identifier_start> <identifier_continue>*
Identifiers are defined by the following sets of character categories from the Unicode Character Database.
||Uppercase letter, lowercase letter, titlecase letter, modifier letter, other letter, letter number, stability extensions|
||Plus nonspacing mark, spacing combining mark, decimal number, connector punctuation, formatting code, stability extensions|
The innovations in the identifier syntax to cover the Unicode Standard include the following:
Combining marks are accounted for in identifier syntax. A composed character sequence consisting of a base character followed by any number of combining marks must be valid for an identifier. This requirement results from the requirement for combining marks in the representation of many languages, and the conformance rules in Chapter 3 regarding interpretation of canonical-equivalent character sequences.
Enclosing combining marks (for example,
U+20DD..U+20E0) are excluded from the
syntactic definition of
<identifier_continue>, because the composite characters that
result from their composition with letters (for example, U+24B6
circled latin capital letter a) are themselves not
normally considered valid constituents of these identifiers.
The Unicode characters that are used to control joining behavior, bidirectional ordering control, and alternative formats for display are explicitly defined as not affecting breaking behavior. Unlike space characters or other delimiters, they do not serve to indicate word, line, or other unit boundaries. Accordingly, they should normally be ignored for the purposes of identifier definition. Implementations that cannot ignore characters in identifiers should exclude these characters.
Specific identifier syntaxes can be treated as tailorings of the generic syntax based on
character properties. For example, SQL identifiers allow an underscore as an identifier part (but
not as an identifier start); C identifiers allow an underscore as either an identifier part or an
identifier start. Specific languages may also want to exclude the characters that have a
decomposition_type other than
none, or to exclude
some subset of those, such as those with a
decomposition_type equal to
For programming language identifiers, normalization and case have a number of important implications. For a discussion of these issues, see Normalization and Case.
Unicode General Category values are kept as stable as possible, but they can change across
versions of the Unicode Standard. The Other_ID_Start property contains a small list of characters
that qualified as
<identifier_start> characters in some previous version of Unicode
solely on the basis of their General Category properties, but that no longer qualify in the
current version. In Unicode 4.0, this list consists of four characters:
Similarly, the Other_ID_Continue property contains a small list of characters
that qualified as
<identifier_continue> characters in some previous version of
Unicode solely on the basis of their General Category properties, but that no longer qualify in
the current version.
The Other_ID_Start and Other_ID_Continue properties are thus designed to ensure that the Unicode identifier specification is backward compatible: Any sequence of characters that qualified as an identifier in some version of Unicode will continue to qualify as an identifier in future versions.
|To meet this requirement, an implementation shall use the D1 and the
properties ID_Start and ID_Continue to determine whether a string is an identifier or not;
or shall declare that it uses a modification, and provide a precise list of characters that
are added to or removed from ID_Start and ID_Continue.
The down-side of working with the syntactic classes defined above is the storage space needed for the detailed definitions, plus the fact that with each new version of the Unicode Standard new characters are added, which an existing parser would not be able to recognize. In other words, the recommendations based on that table are not upwardly compatible.
One method to address this problem is to turn the question around. Instead of defining the set of code points that are allowed, define a small, fixed set of code points that are reserved for syntactic use and allow everything else (including unassigned code points) as part of an identifier. All parsers written to this specification would behave the same way for all versions of the Unicode Standard, because the classification of code points is fixed forever.
The drawback of this method is that it allows “nonsense” to be part of identifiers because the concerns of lexical classification and of human intelligibility are separated. Human intelligibility can, however, be addressed by other means, such as usage guidelines that encourage a restriction to meaningful terms for identifiers. For an example of such guidelines, see the XML 1.1 specification by the W3C [XML1.1].
By increasing the set of disallowed characters, a reasonably intuitive recommendation for identifiers can be achieved. This approach uses the full specification of identifier classes, as of a particular version of the Unicode Standard, and permanently disallows any characters not recommended in that version for inclusion in identifiers. All code points unassigned as of that version would be allowed in identifiers, so that any future additions to the standard would already be accounted for. This approach ensures both upwardly compatible identifier stability and a reasonable division of characters into those that do and do not make human sense as part of identifiers.
Some additional extensions to the list of disallowed code points can be made to further constrain “unnatural” identifiers. For example, one could include unassigned code points in blocks of characters set aside for future encoding as symbols, such as mathematical operators.
With or without such fine-tuning, such a compromise approach still incurs the expense of implementing large lists of code points. While they no longer change over time, it is a matter of choice whether the benefit of enforcing somewhat word-like identifiers justifies their cost.
Alternatively, one can use the properties described below, and allow all sequences of characters to be identifiers that are neither pattern syntax nor pattern whitespace. This has the advantage of simplicity and small tables, but allows many more “unnatural” identifiers.
|To meet this requirement, an implementation shall define identifiers to be
any string of characters that contains neither Pattern_White_Space nor Pattern_Syntax
or shall declare that it uses a modification, and provide a precise list of
characters that are added to or removed from the sets of code points defined by these
There are many circumstances where software interprets patterns that are a mixture of literal characters, whitespace, and syntax characters. Examples include regular expressions, Java collation rules, Excel or ICU number formats, and many others. These patterns have been very limited in the past, and forced to use clumsy combinations of ASCII characters for their syntax. As Unicode becomes ubiquitous, some of these will start to use non-ASCII characters for their syntax: first as more readable optional alternatives, then eventually as the standard syntax.
For forwards and backwards compatibility, it is very advantageous to have a fixed set of whitespace and syntax code points for use in patterns. This follows the recommendations that the Unicode Consortium made regarding completely stable identifiers, and the practice that is seen in XML 1.1 [XML1.1]. (In particular, the consortium committed to not allocating characters suitable for identifiers in the range 2190..2BFF, which is being used by XML 1.1.)
With a fixed set of whitespace and syntax code points, a pattern language can then have a policy requiring all possible syntax characters (even ones currently unused) to be quoted if they are literals. By using this policy, it preserves the freedom to extend the syntax in the future by using those characters. Past patterns on future systems will always work; future patterns on past systems will signal an error instead of silently producing the wrong results.
In version 1.3 of program X, '≈' is a reserved syntax character, e.g. it doesn't perform an operation, but you have to quote it. In version 1.4, '≈' gets a real meaning, e.g. uppercase the subsequent characters. In this example, '\' quotes the next character; i.e., causes it to be treated as a literal instead of a syntax character.
- The pattern abc...\≈...xyz works on both version 1.3 and 1.4, and refers to the literal character since it is quoted in both cases.
- The pattern abc...≈...xyz works on 1.1 and uppercases the following characters. On version 1.0, the engine (rightfully) has no idea what to do with ≈. Rather than silently fail (by ignoring ≈ or turning it into a literal), it has the opportunity signal an error.
This document describes set of code points that can be used for such pattern whitespace and syntax characters. Particular pattern languages may, of course, override these recommendations (for example, adding or removing other characters for compatibility in ASCII). But by providing a list of these in UCD properties, a stable, common basis for future expansion.
For stability, the property values are absolutely invariant; not changing with successive versions of Unicode. Of course, this doesn't limit the ability of the Unicode Standard to add more symbol or whitespace characters, but the syntax and whitespace characters recommended for use in patterns would not change.
When generating rules or patterns, all whitespace and syntax code points that are to be literals would require quoting (using whatever quoting mechanism is available). For readability, it is recommended practice to quote or escape all literal whitespace and default ignorable code points as well.
Example: consider the following, where the items in angle brackets indicate literal characters.
- a<SPACE>b => x<ZERO WIDTH SPACE>y + z;
Since <SPACE> is a Pattern_White_Space character, it would require quoting. Since <ZERO WIDTH SPACE> is a default ignorable character, it should also be quoted for readability. So if in this example \uXXXX is used for hex expression, but resolved before quoting, and single quotes are used for quoting, this might be expressed as:
- 'a\u0020b' => 'x\u200By' + z;
|R3||Pattern Syntax Characters|
|To meet this requirement, an implementation shall use Pattern_White_Space
characters as all and only those character interpreted as whitespace in parsing, and shall use
Pattern_Syntax characters as all and only those characters with syntactic use;
or shall declare that it uses a modification, and provide a precise list of characters that are added to or removed from the sets of code points defined by these properties.
The two pattern properties are named Pattern_White_Space and Pattern_Syntax. The contents are presented here for review; they would be removed once incorporated into the [UCD]. The contents were derived as follows:
X / W => Y* / Z ;
becomes almost unreadable when some of the W..Z are right-to-left (RTL) characters (e.g. Arabic or Hebrew) and others are left-to-right (LTR) characters. However, by surrounding the RTL strings by LRM (or the LTR characters by RLM), the rules can be made readable.
0009..000D ; Pattern_White_Space # <CHARACTER TABULATION>..<CARRIAGE RETURN (CR)> 0020 ; Pattern_White_Space # SPACE 0085 ; Pattern_White_Space # <NEXT LINE (NEL)> 200E..200F ; Pattern_White_Space # LEFT-TO-RIGHT MARK..RIGHT-TO-LEFT MARK 2028 ; Pattern_White_Space # LINE SEPARATOR 2029 ; Pattern_White_Space # PARAGRAPH SEPARATOR # Latin-1 0021..002F ; Pattern_Syntax # EXCLAMATION MARK..SOLIDUS 003A..0040 ; Pattern_Syntax # COLON..COMMERCIAL AT 005B..0060 ; Pattern_Syntax # LEFT SQUARE BRACKET..GRAVE ACCENT 007B..007E ; Pattern_Syntax # LEFT CURLY BRACKET..TILDE 00A1..00A7 ; Pattern_Syntax # INVERTED EXCLAMATION MARK..SECTION SIGN 00A9 ; Pattern_Syntax # COPYRIGHT SIGN 00AB..00AC ; Pattern_Syntax # LEFT-POINTING DOUBLE ANGLE QUOTATION MARK..NOT SIGN 00AE ; Pattern_Syntax # REGISTERED SIGN 00B0..00B1 ; Pattern_Syntax # DEGREE SIGN..PLUS-MINUS SIGN 00B6..00B7 ; Pattern_Syntax # PILCROW SIGN..MIDDLE DOT 00BB ; Pattern_Syntax # RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK 00BF ; Pattern_Syntax # INVERTED QUESTION MARK 00D7 ; Pattern_Syntax # MULTIPLICATION SIGN 00F7 ; Pattern_Syntax # DIVISION SIGN # General punctuation, may include currently unassigned code points 2010..2027 ; Pattern_Syntax # HYPHEN..HYPHENATION POINT 2030..205E ; Pattern_Syntax # PER MILLE SIGN..<unassigned> # Whole blocks # Arrows, Mathematical Operators, Miscellaneous Technical, # Control Pictures, Optical Character Recognition # Enclosed Alphanumerics, Box Drawing, Block Elements, # Geometric Shapes, Miscellaneous Symbols, Dingbats # Miscellaneous Mathematical Symbols-A, Supplemental Arrows-A, # Braille Patterns, Supplemental Arrows-B, Miscellaneous Mathematical Symbols-B, # Supplemental Mathematical Operators, Miscellaneous Symbols and Arrows # NOTE: may include currently unassigned code points 2190..2BFF ; Pattern_Syntax # LEFTWARDS ARROW..<unassigned-2BFF> # CJK Symbols and Punctuation 3001..3003 ; Pattern_Syntax # IDEOGRAPHIC COMMA..DITTO MARK 3008..3020 ; Pattern_Syntax # LEFT ANGLE BRACKET..POSTAL MARK FACE 3030 ; Pattern_Syntax # WAVY DASH #Arabic Presentation Forms-A (should have been encoded elsewhere) FD3E..FD3F ; Pattern_Syntax # ORNATE LEFT PARENTHESIS..ORNATE RIGHT PARENTHESIS #CJK Compatibility Forms FE45..FE46 ; Pattern_Syntax # SESAME DOT..WHITE SESAME DOT
|To meet this requirement, an implementation shall specify the normalization form, and shall provide a precise list of any characters that are excluded from normalization, and if the normalization form is NFKC, shall apply the modifications in NFKC Modifications. Except for identifiers containing excluded characters, any two identifiers that have the same normalization form shall be treated as equivalent by the implementation.|
|To meet this requirement, an implementation shall specify either simple or full case folding, and adhere to the Unicode specification for that folding. Any two identifiers that have the same case-folded form shall be treated as equivalent by the implementation.|
This section discusses issues that must be taken into account when considering normalization and case folding of identifiers in programming languages or scripting languages. Normalization can be used to avoid problems where apparently identical identifiers are not treated equivalently. Such problems can appear both during compilation and during linking, in particular also across different programming languages. To avoid such problems, programming languages can normalize identifiers before storing or comparing them. Generally if the programming language has case-sensitive identifiers then Normalization Form C may be used, while if the programming language has case-insensitive identifiers then Normalization Form KC may be more appropriate.
Note: In mathematically oriented programming languages which make distinctive use of the Mathematical Alphanumeric Symbols such as U+1D400 MATHEMATICAL BOLD CAPITAL A, NFKC must not be used without filtering its application to not apply to those characters with the property value
decomposition_type=font. For related information, see UTR #30: Character Foldings.
If programming languages are using NFKC to level ("fold") differences between characters, then they use the following modification of the identifier syntax from the Unicode Standard to deal with the idiosyncrasies of a small number of characters. These characters fall into three classes:
U+00B7 MIDDLE DOTneeds to be allowed in
<identifier_continue>. (If the programming language is using a dot as an operator, then
U+2219 BULLET OPERATORor
U+22C5 DOT OPERATORshould be used instead. However, care should be taken when dealing with
U+00B7 MIDDLE DOT, as many processes will assume its use as punctuation, rather than as a letter extender.)
<identifier_start>, but rather in
<identifier_continue>, along with combining characters. In most cases, the mismatch does not cause a problem, but when these characters have compatibility decompositions, they can cause identifiers not to be closed under Normalization Form KC. In particular, the following four characters are to be in
0E33 THAI CHARACTER SARA AM
0EB3 LAO VOWEL SIGN AM
FF9E HALFWIDTH KATAKANA VOICED SOUND MARK
FF9F HALFWIDTH KATAKANA SEMI-VOICED SOUND MARK
U+037A GREEK YPOGEGRAMMENIand certain Arabic presentation forms have irregular compatibility decompositions, and must be excluded from both
<identifier_continue>. It is recommended that all Arabic presentation forms be excluded from identifiers in any event, although only a few of them are required to be excluded for normalization to guarantee identifier closure.
With these amendments to the identifier syntax, all identifiers are closed under all four Normalization forms. This means that for any string S,
Identifiers are also closed under case operations (with one exception), so that for any string S,
The one exception is
GREEK YPOGEGRAMMENI. In the very unusual case that
U+0345 is at the start of S,
U+0345 is not in
<identifier_start>, but its
uppercase and case-folder version are. In practice this is not a problem, because of the way
normalization is used with identifiers.
Note: Those programming languages with case-insensitive identifiers should use the case foldings described in Section 3.13 Default Case Operations to produce a case-insensitive normalized form.
When source text (such as program source) is parsed for identifiers, the identifiers must be parsed before folding distinctions using case mapping or NFKC.
When source text (such as program source) is parsed for identifiers, the folding of distinctions (using case mapping or NFKC) must be delayed until after parsing has located the identifiers. Thus such folding of distinctions should not be applied to string literals or to comments in program source text.
Note: The Unicode Character Database [UCD] provides derived properties that can be used by implementations for parsing identifiers, both normalized and unnormalized. These are the properties
XID_Continue. Unicode 3.1 also provides support for handling case folding with normalization: the Unicode Character Database property FC_NFKC_Closure can be used in case folding, so that a case folding of an NFKC string is itself normalized. These properties, and the files containing them, are described in the UCD documentation [UCDDoc].
Thanks to Eric Muller, Asmus Freytag, and Martin Duerst for feedback on this document.
|[Feedback]||Reporting Errors and Requesting Information Online
|[Reports]||Unicode Technical Reports
For information on the status and development process for technical reports, and for a list of technical reports.
|[UCD]||Unicode Character Database.
For an overview of the Unicode Character Database and a list of its associated files
|[Unicode]||The Unicode Consortium. The Unicode Standard, Version 4.0. Reading, MA, Addison-Wesley, 2003. 0-321-18578-1.|
UAX #15, Unicode Normalization Forms
|[Versions]||Versions of the Unicode Standard
For information on version numbering, and citing and referencing the Unicode Standard, the Unicode Character Database, and Unicode Technical Reports.
|[XML1.1]||Extensible Markup Language (XML) 1.1
The following summarizes modifications from the previous version of this document.
Review Notes: The following remain to be done:
Follow template for table of contents.
Make an edit pass to better separate the description of the problems and issues from the specification.
Consider a generic way to specify modifications. A possibility is to have
that we state all rules in terms of the defined names of the properties but
give a generic rule that if an implementation uses a modified property,
that it must state so and give an explicit list.]
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